Shin Megami Tensei: Persona 5 won “Best RPG” at 2017’s Video Game Awards in Los Angeles. The win was no surprise to anyone who was familiar with the series, or with the game company, ATLUS. ATLUS has gained more momentum in the past 15 years thanks to the popularity of Persona 4 (2008) and Demon’s Souls (2009). This company has become known for their inclusion of fantasy and folklore within the gaming narrative and taking risks in developing and releasing video games that may or may not be a game-changer.
The success and the enjoyment of Persona 4 immediately had players and fans anticipating Persona 5. After teasers and delays, gamers received insight into the games’ narrative, presentation, and combat. Not only does Persona 5 returned to its earlier combat and theme, but also it evolved in order to match other video games and desires of their fans and players. The game went back to its darker theme surrounding human nature, and improved on their gameplay mechanics.
The dungeons and the grinding were a huge improvement, and it’s about time! The stealth and the combat make dungeon crawling more entertaining. The art style, the design and the menu illustrate the tone of the game, but it still manages to lure you in. The soundtrack is one of the best of the year, too! The songs, sung by Lyn and, the music, composed by Shoji Meguro, are catchy and make you want to challenge society.
The location matches the overall concept of the Persona series. Persona 5 takes place in Shibuya, Japan, a real place with buildings and subways to match. This is because the story is about the existence of a parallel world based on the occult and human emotion. While, Square Enix’s The World Ends with You (2007) also takes place in Shibuya, Persona 5 has the characters travelling in-and-out of the parallel world, or the Metaverse. Thus, the game feels more realistic due to the “parallel world” and “double life” storyline. The fact that Japanese towns and culture piques our interests!
Yes, it is an amazing JRPG and it deserved the win. However, the game was a contender for “Game of the Year.” It was well deserved, but Persona fans are not oblivious! We knew The Legend of Zelda: The Breath of the Wild was going to win that prize (and with good reason)! And yet, fans were pleased with the nomination because not only was it well-deserved, but also it brought the game series to the attention of mainstream gamers, especially those who neither heard of, nor played the series until now—I’m looking at you, Jirard “Dragonrider” Khalil a.k.a. “The Completionist”!!!
So, what makes Persona 5 stand out from other JRPGs and RPGs? First, it takes the concept from American comic super heroes and Japanese manga: you’re a student who is working to save the world! You play as a student who, along with his friends and classmates forms “The Phantom Thieves,” is protecting and saving the world from dark forces that inhabit both the real world and the paranormal world. Next, “the story” takes place over the course of a year. I believe the pacing in the game takes on an aspect of realism in that the objective cannot be met or completed in a short time. Last, children and adolescences are the main characters in this series. Not only does this fulfill the notion that “the younger generation” can make necessary changes within their society, but also the idea and the circumstances of social issues remain a constant throughout the series. Identity and the real world loom over adolescents because they are close to adulthood, and “how” the world views them affects and influences their personality. This is why the characters struggle with “who they are” throughout the game. However, in the narrative, we see the main characters dealing with their identities better than the “criminals.” It is fascinating to grasp on what motivates people to remove themselves from their negative identities.
The gameplay is a combination of turn-based strategy with some stealth. Grinding consists of completing side quests and building up bonds with confidants and personal social stats. Even what items you buy are part of your strategy throughout the game. Every confidant plays a role towards the ultimate goal of the game. The dungeons are artistic and narrative driven. Speaking of narrative, it seems more relevant with recent events. Children and adolescences are still people, and people can only take so much injustice and mistreatment.
Persona 5 is worth the 100+ hours of devoted gameplay, and the replay of “New Game Plus” for the “True Ending” reminds fans, and displays to newcomers how distinct the games in the Shin Megami Tensei series are within the video game industry. Granted, it takes true devotion in order to complete the Persona Compendium (Good Luck Jirard!), but seeing the numerous references to fantasy, folklore, the supernatural, the occult, the paranormal, and religion by ATLUS developers leaves us awestricken.
The numerous delays and the long hours of playing makes Persona 5 a worthwhile experience. I believe I can say—and many will agree—Persona 5 is a video game that ALL gamers need to play! The game radiates perfection in everything from style and music, to characters and story. While fans wait for an announcement for Persona 6, we will continue to play, and to enjoy, the games—and the spinoffs—of the Persona series!