Why You Need to Read: “The Dragon Republic”

The Poppy War: #2: The Dragon Republic

By: R.F. Kuang

Published: August 8, 2019

Genre: Fantasy, Historical Fiction, Grimdark, Folklore, Military 

WARNING: The following contains minor spoilers from both The Poppy War and The Dragon Republic. You have been warned. 

            She didn’t care about anyone’s visions for the future. She’d stopped wanting to be great, to carve out her place in history, a long time ago. She’d since learned the cost, (Chapter 6).

            Books about war—whether or not it’s fiction or non-fiction—attempts to include the horrors it brings along with it. In recent years, more fiction stories have included the “realities” of war as opposed to the “glories” of it, which usually make their way into the narratives. R.F. Kuang, author of The Poppy War, re-establishes the “cost of war” and its aftermath in the sequel, The Dragon Republic.

            Runin “Rin” Fang is (still) reeling from her actions, which led to the end of the Third Poppy War and victory for the Empire. However, the victory has left Rin feeling hollow due to the deaths of her friends, her teachers, and her comrades. Everything she’d witnessed throughout the war: death, rape, starvation, mutilation, her lack of control as a shaman over a goddess, her addiction to opium, and the betrayal she and her Unit suffered towards the end of the war has left Rin in a depressive state of mind. As a soldier, Rin believes her only purpose lies in seeking revenge against those who betrayed her and the other denizens of the Empire. Lacking support, resources, and leadership skills, Rin leads the 13th Division to fight their remaining enemies. However, Rin and her soldiers are approached by Yin Vaisra—the Dragon Warlord, the Head of the House of Yin, and the father of one of her Sinegard classmates—and, he has a proposition for her: join up with him to form a “democratic” Republic amongst the now disbanded 12 Provinces and he will assist her with her vengeance. Rin—suspecting hidden motives and desiring to remain a soldier—agrees to the Dragon Warlord’s terms. As Rin works with her Unit and the Dragon Province, she is reunited with her former classmates who make their own decisions regarding the civil war that has broken out between the Empire and the Dragon Republic. This time, she has to determine her worth within this latest conflict. In order to do this, Rin develops from soldier to puppet to commander; it is a rough, but essential growth for Rin!

            Just like The Poppy WarThe Dragon Republic has three parts: the aftermath of war, the beginning of a civil war, and the fallout as a result of the civil war. Part I focuses on the Aftermath of the Third Poppy War, especially how the survivors—both military and civilian—are dealing with the damage that remains. Rin struggles with keeping her unit alive while avoiding the troops who would capture Rin in order to collect the bounty on her head. She makes a deal with the Dragon Warlord not only to achieve her goal of revenge and to have access of supplies for her troops, but also to maintain her purpose of being a soldier. All Rin knows is warfare and she doesn’t know what else to do with herself. She’s not alone in this because her friends and her comrades feel the same way. 

            Part II is the campaign launched by the Dragon Province. The mission: either to parlay, or to destroy the other 11 Provinces. The choice lies between siding with the Dragon Warlord or fighting against him. The reality of war is presented to readers again as war tactics, war strategy, and death becomes part of the plot. Decisions are the difference between life and death, and death always seems to prevail. Meanwhile, Rin is suffering from her lost abilities as a shaman and from the humiliating “testing” done to her by the Hesperians—an advanced civilization who promises to ally themselves with the Dragon Province towards the goal of a united republic with the promise of weapons as long as they: win the civil war, allow missionaries to assist with the refugees, and to “study” Rin. Rin has flashbacks to the same experiments done to her and Altan by the Mugenese and begins to wonder whether or not if more than her self-worth is on the line. At the same time, Rin learns how the Empress became so powerful and how the damage she inflicted on Rin can be skirted. For that to happen, Rin must learn more about the powers of a shaman. To do that she’ll have to learn from those who taught Jiang, her former Master of Lore. These two subplots are necessary for both the plot development, and the character development, especially Rin’s. 

            Part III unveils all of the revelations and the intentions of all of the characters. Everyone is involved with another oncoming war whether or not they want to be. The Empire and the Hinterlanders are on the brink of another civil war, and Rin and her Unit must decide who they are going to fight for when the war begins. Even Rin has intentions for this war, especially after she learns the truth about the Dragon Province, the Empress, and their “allies.” Amongst the death and the reunions Rin must determine if she is a soldier or a shaman. 

            Once again, the narrative is in 1stperson and stream-of-consciousness. With the exception of the Prologue, readers follow Rin’s experiences during the aftermath of the Third Poppy War. All of Rin’s thoughts and traumas are witnessed by both readers and other characters. It seems during the postbellum everyone sees Rin as a solder without purpose. She’s a terrible leader and her mistakes puts others in danger. Yet, she wants peace and prosperity (and revenge) just like the other survivors of the war. The scenes involving war, refugees, and previous events and memories are told in real time, so readers experience the anticipation, the suffering, and the confusion all of the characters experience. While it is long, the pacing of the narrative is appropriate for this military fantasy novel.    

            The style Kuang uses in The Dragon Republic is both similar and different from The Poppy Way. The conflict and the aftermath of war—based on the conflicts stirring in several countries before the beginning of both the Spanish Civil War and World War II—is found throughout the pages within this novel. The difference, or better yet the addition to the conflict, is the notion of imperialism. It is obvious that the Dragon Province is attempting to do this, but they are not the only ones fighting for control of a weaken empire. The mood of The Dragon Republic is death and suffering; just because (one) war is over doesn’t mean everything will get better soon. The tone in this novel is not only about the cost of war, but also about the price one is willing to pay for power. There are no innocent people left alive in this story. 

            The appeal surrounding The Dragon Republic have been positive. Fans of The Poppy War, other military fiction, and grimdark will enjoy this sequel. As the world expands, so does the world-building, which is found in the characters and the weapons, which are based on military history and Chinese culture and folklore. It must be mentioned that anyone who couldn’t finish The Poppy War and/or are triggered by real life acts of violence should NOT read this book! While not all readers are into military literature, actual events of war, such as rape, is mentioned in this novel. Otherwise, expect another well-written story by R.F. Kuang. 

            The Dragon Republic is an amazing sequel. The story picks up where The Poppy War left off and it is both creative and realistic for the type of grimdark and military fantasy the author is telling the readers. Parts of the plot and the narrative can drag on at times, but they are necessary for the story the author is telling everyone. I can’t wait for the next book, even though I must. 

My Rating: Enjoy It (4 out of 5)!

Why You Need to Read: “The Survival of Molly Southbourne”

Molly Southbourne #2: The Survival of Molly Southbourne

By: Tade Thompson

Published: July 9, 2019

Genre: Horror, Science Fiction, Sequel 

WARNING: Spoilers from The Murders of Molly Southbourne and The Survival of Molly Southbourne. You have been warned.

            Molly Southbourne was a freak whose blood grew genetically identical duplicates of her. One drop of blood, and a new molly popped up, but it wasn’t cute. It wanted to kill her. Molly spent her whole life killing her duplicates just to survive, (Chapter One).

            Similar to many of the recent sequels in speculative fiction, The Survival of Molly Southbourne starts where its predecessor, The Murders of Molly Southbourne left off. In the sequel, Tade Thompson answers the questions Molly Southbourne (and readers) have had about herself. And, like other works of sci-fi horror (i.e. Alien), there are more eerie forces at work than anyone else knows. 

            Molly Southbourne is a protagonist who is “a fish out of water” because she has no identity and no purpose to her life. Molly Southbourne—the one who survived both the attacks and the fire—is now Molly Southbourne and is living as Molly Southbourne whether or not she wants to. While Molly is a duplicate of Molly “Prime,” as she calls her, she is NOT Molly Southbourne. She lacks both the knowledge, and the skills Molly Prime had. In addition, Molly does NOT have the same problem with bleeding like Molly Prime did (“hemoclones”). All Molly has are the looks and the memories of someone who is dead. Unfortunately, the new Molly Southbourne is the only one who knows, and it’s driving her crazy, literally. 

            The plot in The Survival of Molly Southbourne is how the new Molly Southbourne is adjusting to life as a 27-year-old woman who is supposed to be living as someone else. Molly has more questions about herself than Molly Prime did; and, unlike Molly Prime, Molly decides to get answers to those questions. To say that Molly’s discoveries come straight from a spy novel—complete with multiple conspiracies—would be an understatement. After she gets some answers to her questions from “several” people, Molly must decide how she is going to survive. She doesn’t have to become Molly Southbourne, but she cannot get rid of that part of herself. There is a subplot, and its focus is about a minor character from the first book who was intimate with Molly Prime. In this book, that character attempts to fight the fate Molly Prime left him with unknowingly. Will the efforts be successful? Will Molly be able to help him?

            The narrative in The Survival of Molly Southbourne is an interesting one. While Molly is the protagonist, and the story of the aftermath is told from her point-of-view (1stperson), the sequence is a combination of Molly’s actions and daily life—told in present time—with the memories of Molly Prime—also her memories—bombarding her. The combination of the flashbacks, the stream-of-consciousness, and the present gives readers insight to the adaption and the chaos that is Molly Southbourne. Her struggles and her inexperience make the narrative reliable and believable. As discombobulated as it sounds, the narrative is easy to follow. 

            The style Tade Thompson uses in The Survival of Molly Southbourne is the same as it was in The Murders of Molly Southbourne. The author continues with telling this story using tropes and style based on previous sci-fi horror stories. However, it is the mood—apathetic—and the tone—bizarre—that have changed in the sequel. Molly is making sense of everything that is happening around her, only this time those involved behave as it’s not a big deal. Molly is neither unique, nor lethal as Molly Prime was, but she manages to survive and to adapt to her life as we see through the author’s style. Readers will be pleased with this (continued) style of storytelling. 

            So far, the appeal to The Survival of Molly Southbourne have been positive. Released a month ago (at the time of this posting), readers who were curious as to how Molly’s story would continue is answered. The mysteries and the conspiracies are addressed, and the continuation of the characters from the previous book lets readers know that neither Molly Southbourne, nor Tade Thompson have forgotten about them. Both novellas can be read and enjoyed in one reading. Fans and readers of sci-fi horror need to read these books.

            The Survival of Molly Southbourne is an amazing follow-up to its prequel. While the narrative and the perspective have changed from what came before, the story is as fast paced and as haunting as The Murders of Molly Southbourne. Tade Thompson does an excellent job in bringing Molly Southbourne’s story the resolution it needs. 

My Rating: MUST READ IT NOW (5 out of 5)!!!

Why You Need to Read: “Aurora Rising”

The Aurora Cycle: #1: Aurora Rising

By: Amie Kaufman & Jay Kristoff

Published: May 7, 2019

Genre: Young Adult, Science Fiction

            “Scarlett Jones (diplomat) introduces the other members of our squad. ‘Tyler Jones, our commander. Zila Madran, science officer. Finian de Seel. Engineer. Catherine Brannock, pilot. And finally, Kaliis Idraban Gilwraeth, combat specialist’.” (Chapter 7, Kal).

            I’ve always been curious to read stories by authors who write multiple genres of literature. Jay Kristoff has written several amazing stories within the sub-genres in both the fantasy and the science fiction genres. Now, he’s back with a new series with Amie Kaufman—who co-wrote The Illuminae Files with Kristoff—to present us with Aurora Rising, the first book in The Aurora Cycle. Jay Kristoff has described the series as a cross between The Breakfast Club and The Guardians of the Galaxy, which piques a reader’s curiosity. 

            This series is different from many other ones in that the story occurs after the characters graduate from school. Aurora Academy is a military school for future space cadets; and, after they graduate, there is a draft in which the top commanders get to pick their crew members for their first set of missions. Tyler Jones, who is The Top of his Class, missed the draft because he decided to explore a restricted section of a dimension—The Fold—used for space travel, stumbled upon a ship that was lost over 200 years ago, and rescued its only survivor—a girl who is the same age as him, technically. The good news is that his twin sister, Scarlett—who is a trained diplomat—and their best friend, Cat Brannock—a pilot nicknamed “Zero”—bail on the draft in order to join his crew. Unfortunately, those who make up the rest of Tyler’s crew—the science officer, the engineer, and the combat specialist—are the ones no one else wanted in their crew: an aloof girl with a trigger finger, a handicapped boy with a motormouth, and an ostracized male whose species is in the midst of a civil war and he’s not fighting in it. Then, there’s Aurora Jie-Lin O’Malley—or Auri—the girl who slept in cyro for over 200 years, who awakens with mystical powers and with the top intergalactic police forces deeming her a criminal and are attempting to arrest her. Meet Squad 312! All of these characters have flaws and with them being 17 years-old, they don’t know how to deal with their insecurities, which make all of these characters more relatable and more believable. 

            Both the plot and the narrative are told in the point-of-views of all 7 characters! Multiple P.O.V.s are NOT new for YA books, for it allows for both character development and plot development. For example, Tyler is a leader, who jumps to conclusions surrounding his crew members—with the exception of his sister—and he would rather follow orders than question them. Kal’s species is in the middle of a civil war and he must choose between serving his tenure with Squad 312 or leaving to participate in the war. Then, there’s Auri, who is dealing with being out-of-time and understanding what is happening to her. 

            The author’s style reminds readers of the reality of space travel. While it’s exciting, it’s dangerous and requires training and knowledge in order to endure it. Auri almost dies after spending over 200 years in cryostasis; Kal’s people are decimating each other in a civil war, which broke a treaty, which had dire consequences; and, an intergalactic coverup is the real threat to the universe. Both the mood and the tone match what Kaufman and Kristoff are exploring in this series: space is vast, mysterious, and archaic. Add an element of danger that is as realistic as space travel and you have a story told by these authors. Both authors do an excellent job illustrating the differences between the star students and the outcasts. However, school is out, and so are the treatments they were all used to receiving. Both the mood and the tone display the need for these characters to become the adults they need to be!

            The appeal surrounding Aurora Rising will be a positive one, and I say this because there are adolescent readers who are sci-fi fans, who have been craving for a new book series about space explorers who are kids like themselves! In response, Kaufman and Kristoff have come up with a trilogy that reflects the Star Trek series. Young readers will enjoy this novel because the characters are kids who just graduated from school and have to deal with the reality of the “real” world/universe. Adult readers will enjoy this book because it will remind them of how they were like after completing school and continuing on with life. The truth within the fiction is what will appeal to readers the most. And yes, I’m already looking forward to the second book in this series!

            Aurora Rising is a fun sci-fi book that presents the collaboration of two authors to readers who are both familiar and unfamiliar with them. While both the character development and the world-building are well done, the plot leaves more questions than answers, which means there will be a follow up to this book, obviously. Yet, the story is entertaining enough for readers to want more from this trilogy. 

My rating: Enjoy it (4 out of 5). 

Why You Need to Read: “A Boy and His Dog at the End of the World”

A Boy and His Dog at the End of the World

By: C.A. Fletcher

Published: April 23, 2019

Genre: Science Fiction, Coming of Age, Post-Apocalypse, Dystopian 

            “I wasn’t going home Not then, not yet, or not to my home anyway. I was going to go to his home. I was going to get my dog. I was going to take his boat. And then, when and only if I did that, I would go home,”(Chapter 13, “The tower”).

            The world has ended. However, this post-apocalyptic story does not occur as the world is ending, or immediately after the world ends. Instead, the story follows the descendants of those survivors; these people are living in what remains of the world 100 years later. And yes, the novel is about a boy who goes on a journey to recover his stolen dog. Before you judge the plot of this book, recall the plot of the movie, John Wick.

            Griz is the protagonist and we follow the events of his adventure afterthey happen. Griz lives with his family—parents and brother and sisters—on an island. There are other people who live in this big world, including their neighbors with whom both families make supply runs together. As mentioned in the summary, a thief—named Brand—“stops by the island” and takes one of the family’s dogs. Griz, who believes in family and doing the right thing, takes off after Brand in order to get the dog back. Throughout Griz’s journey, he explores what remains of our world: buildings, wildlife, landscape, etc. Griz learns more about the world because he must survive alone with his knowledge and his instincts to guide him. The few people Griz meets throughout his journey presents both the struggle and the complications surrounding each individual, including Griz. 

            The plot is straightforward. Griz leaves home to chase a thief who stole from his family and took his dog. I would not call this a “hero’s journey” plot; but, instead an adolescent leaves home, learns about the world, and returns a changed person. The plot is coming-of-age; and, the subplot is survival, the man versus nature conflict. It is mentioned throughout the novel that so much time has passed and there are so few people left—according to Griz, approximately 7,000—that a lot of the previous knowledge has been lost and abandoned. Computers and vehicles are no longer operating, medical services have been reduced to herbs and remedies—an injury or an illness can lead to one’s death—and, maps are as useless to someone who doesn’t know where they are compared to someone who is able to travel to those places. The apocalypse not only reduced the human population, but also reduced all helpful knowledge for humanity to thrive. These factors let readers know that Griz’s journey is more complicated than we first believe it to be. 

            The narrative is told from Griz’s point-of-view after the events occurred. Griz is recounting the events of his life and his journey in a blank journal he found during one of his family’s scavenging trips. With limited ways to keep oneself occupied, writing in a journal is a good idea. This narrative could be said to be reliable because the times in which, Griz does catch up with the thief, he doesn’t allow his judgment to cloud over with what the thief tells him about himself and the world. The fact that Griz includes what the thief has to say makes this story more believable because the need to survive is highlighted in this narrative. In addition, Griz mentions parts of the story he decided to omit because it was “irrelevant” to his story. Not only does this make the narrative easier to follow, but also gives the narrative a bit of realism in that not every detail has to be included within a given story. 

            The style the author, C.A. Fletcher, uses makes for a believable “what is” scenario without the mention of zombies. What happens to the world and its survivors years after the world ends? In this case, the world continues as it was, but with limited interference from the actions of humanity. What’s left of any buildings are either safe, or decrepit; all animals roam without fearing humans because there are so few left; and, plants and vegetation thrive where they are with only the elements to concern them. Fletcher’s mood for his story is that the world goes on with or without humans. However, the tone reiterates the darker side of humanity. Yes, Griz and his family were gullible enough to allow a thief into their home, but the thief tells Griz more than once that he is not a “bad guy.” And, the thief is right, to an extent. With so few people and limited resources, there are some people who would resort to darker methods for survival. There are no laws to restrict anyone, anyone could get away with doing just about anything—theft, kidnapping, murder, etc.—and, not worry about consequences or law enforcement. Fletcher gives readers a two-sided notion of a post-apocalyptic world with this style of writing. 

            Anyone who is a fan of post-apocalyptic stories will enjoy Fletcher’s novel. As I mentioned before, there are no zombies or first wave attacks in this story; and, this does not happen immediately after the events at the end of the world. And, that’s the appeal of A Boy and His Dog at the End of the World, the aftermath of the apocalypse! Given the approximate age of Griz (16?), adolescent readers will find this novel appealing as well. I can see this novel becoming an assigned book in schools.

            A Boy and His Dog at the End of the Worldis an entertaining dystopian bildungsroman novel that puts a lot of emphasis on the atmosphere of the Earth over the characters. Readers learn from Griz’s experiences that both knowledge of survival and knowledge of people go hand-in-hand. My only issue with this novel is that while Griz learned and accomplished much on his journey, he doesn’t seem changed by it that much. It could be because Griz is telling the story in his journal. The “story doesn’t end with the journey” notion that left me wondering whether or not Griz and his family has more to tell us about their world. Other than that this novel was fun to read. 

My rating: Enjoy It (4 out of 5).

Why You Need to Read: “Binti: The Complete Trilogy”

Binti: The Complete Trilogy                                                      

By: Nnedi Okorafor

Published:  Binti(#1) released September 22, 2015

                 Binti: Sacred Fire(#1.5) released February 5, 2019

                 Binti: Home(#2) released January 31, 2017

                Binti: The Night Masquerade(#3) released January 16, 2018

                Binti: The Complete Trilogyreleased February 5, 2019

Genre: Science Fiction, Afrofuturism, Anthology  

Winner of the Nebula Award for Best Novella 2015 & the Hugo Award for Best Novella 2016

PLEASE NOTE: The following contains minor spoilers for all four novellas. You have been warned.

I am Binti Ekeopara Zuzu Dambu Kaipka of Namib (Binti).

            Every once in a while you hear about a story that is so unique and so captivating that it is suggested that everyone should read it regardless if it’s not from their preferred genre of literature. Bintiis a story about a young woman who leaves her home—without her family’s blessing—so that she can take advantage of an once-in-a-lifetime opportunity to attend the most prestigious university in the galaxy, Oomza Uni. She boards a spacecraft and it is traveling to a distant planet, and Binti has never been away from her home before. It seems like the story will pick up pace once the spacecraft arrives; only it is attacked by a “hostile” alien species. This is the first part of the first novella in the series by Nnedi Okorafor—which, won both the Nebula and the Hugo awards for “Best Novella”—and, neither the action, nor the story ends with the first novella! Binti: The Complete Trilogycontains all of the author’s stories in one volume!

            Bintistarts off with a simple plot: a gifted young woman goes against her family’s expectations in order to attend an esteemed university. Readers are introduced to Binti’s intelligence for mathematics, abilities as a harmonizer, and Himba culture. At the same time, readers are reminded that human differences and alien versus human culture clashes exist in the future as well. One particular rivalry between the species quickly becomes the center of the story, quickly. Binti has to find a way to survive her new—and unexpected—predicament, which will be hard because the Meduse, the hostile alien species want her dead. 

            Binti is terrified to the point where it’s easier to blame herself for her current situation rather than realize how sheltered she was back on Earth. Binti soon realizes that she must rely on her abilities and her talent in order to understand the situation and escape with her life. However, Binti is not in control of either her abilities, or the tools she has with her. This means improvising. She soon realizes that her astrolabe allows her to communicate with the Meduse on the spacecraft. Binti is able to come up with a strategy to save herself, the lives at Oomza Uni, and the lives of the people on Earth, including her family. Even though she succeeds, the experience of Binti’s excursion to Oomza Uni changes her in more ways than one.

            Binti: Sacred Fireis the latest story written by the author in this series, but it serves as an interlude between the first and the second books in the series. This tale provides an appropriate look into Binti’s life as a student at the university she saved. She has become friends with one of the Meduse, Okwu, who is now a student at the university as well. Readers gain insight into Binti’s interactions with her classmates and her professors, and her family and friends back home (the ones who are willing to talk to her). 

            Unfortunately, Binti’s new life at Oomza Uni is not as smooth as she hopes. She is suffering from posttraumatic stress disorder from her voyage to the university and from the bullying from a few of the humans who happen to be from a feuding tribe from Earth. Although Binti is hailed as a hero for negotiating a truce, she feels as isolated at Oomza Uni as she did back home. Not to mention, Binti is still dealing with some personal “changes” to her being. 

            Even though Binti is traumatized and isolated, she is not alone. Her friends are with her as she works her way through her adjustments and her traumas. Binti knows that it’ll take a while to get used to her new lifestyle, but it seems like she’ll be getting the full university experience. 

            Binti: Homeis about what is in the title. Binti completes her first semester or year at Oomza Uni and decides to return home to visit her family and to participate in her tribe’s pilgrimage. Binti has made progress at the university: in her classes, in her therapy sessions, and in her reputation as a Master Harmonizer. However, returning home means traveling by spacecraft, and it’s the same one Binti traveled on to get to Oomza Uni.

            The spacecraft—known as The Third Fish—is a living thing that flies in outer space. Binti—who is still suffering from PTSD—decides to stay in the same room she stayed in during her first voyage in order to face her trauma. Throughout the voyage, Binti is able to make some progress of dealing with her panic attacks and flashbacks. However, Binti still has to face her fear of reuniting with her family. And, since she’s lived away from her home for a while, she’s forgotten some of her people’s more casual customs. Binti has changed in more ways than one because of her experiences. Unfortunately, her family and her tribe are static in their ways and are disgusted with Binti’s changes and growth. 

            The purpose of a pilgrimage is for an individual to seek growth through moral and spiritual growth. Oftentimes, that individual becomes enlightened and transformed by the end of their pilgrimage. This is what happens to Binti during her pilgrimage even if it isn’t the pilgrimage she was supposed to go on. The pilgrimage Binti goes on brings her to a new level of personal enlightenment. And, she is made aware of her own prejudices and slowly comes around to accepting the changes she’s been experiencing. At the same time, the prejudices surrounding three different clans have erupted, and Binti—once again—must rely on her skills as a harmonizer in order to diffuse the tensions before war breaks out. 

            Binti: The Night Masquerade starts where Binti: Homeleft off, with Binti rushing back to her family home after her pilgrimage in order to stop a war before it starts. The Night Masquerade is a personification of the coming of a “big change.” To Binti, she interprets it to mean a war is about to start. And, Binti plans on ending it before it can happen.

            Cultures clash, hidden history is revealed, and someone always gets betrayed. The POVs change so that the readers have a better understanding of what is happening during certain parts of the story. Within the conclusion to this series, readers realize that not everyone is willing to accept change, not everyone wants to interact with someone who is “different” from themselves, and not everyone is willing to admit he/she/it/they have flaws. Binti comes to terms with all of this as she returns to Oomza Uni just in time for the upcoming academic year. All of her experiences and changes within herself allow Binti to elevate herself beyond the status of Master Harmonizer. However, Binti wishes to continue her studies, for the time being. 

            It was thrilling to read Bintiagain. And, Binti: The Complete Trilogyallows readers to enjoy all of the Binti stories in tandem. Fans of Nnedi Okorafor and readers of speculative fiction will appreciate this series compilation as much as I did. Reading through Binti’s life as a university freshman reminded me of some of my experiences during my first year of college as well, including the changes in myself and the stagnancy of everything else. Bintiis a story about personal growth through experience and change, and how expectations depend on individual actions, not those of others. This coming-of-age story is pleasing to all readers and it should not be overlooked. And, readers can rejoice knowing that Nnedi Okorafor has plans to continue Binti’s story! 

Why E3 2018 Was Great for Gamers and Relevant for Media

E3 2018 lived up to everyone’s expectations! Now, this isn’t about which games were the best and which moments were the worst (NO MORE MACRHING BANDS). Instead, I want to go into why this year’s E3 was monumental, especially after the great year in gaming that was 2017. Long awaited games, expected sequels and remasters, and surprises told hold of the audience. Death Stranding, Red Dead Redemption 2, Spider-Man, Fallout 76, Devil May Cry 5, Resident Evil 2, and Fire Emblem: Three Houses all look very promising. The announcements for future games are very promising as well, but we’ll have to wait a bit longer for Beyond Good & Evil 2. In addition, for some reason, Sea of Solitudelooks like it’ll be a very engrossing game.

As many gamers know, 2017 was an amazing year for us because so many excellent video games were released (too many to name, but please list your favorite from that year). Many of those games went beyond the expectations of both the gamers and the critics. However, similar to other forms of media, people (outside of the gaming community) believed that it would be another few years before video games experienced another “successful” year like 2017. E3 2018 proved that statement wrong.

Similar to digital TV and modern literature, video games are exceeding expectations by doing two simple things: one, giving the fans what they want; and two, taking chances with something different. First, people still find enjoyment in reading; in fact, many stories (particularly fairy tales, myths and legends, and other forms of folklore) have given inspiration to recent popular novels (i.e.A Song of Ice and Fire, Percy Jackson and the Olympians) and popular video games (i.e. God of War, Okami).

Next, streaming sites such as: Netflix, Hulu, and Amazon Prime have branched from streaming older and recent TV shows and movies, to building themselves up as a network with eclectic shows that reflect the diversity of their subscribers. And, with each risk that is successful, that network branches out more and develops more “risky” shows for the audience. Granted, like network TV, there are shows that have been cancelled, but for every one show that gets cancelled on a streaming site, there are 3 to 5 shows that have a large enough audience for renewal.

2017 was that year for video games, and E3 2018 presented the follow-up to that success. Not only will gamers get the games they want between now and 2019, but also new games were announced that look very promising. And, because gamers try to remain indecisive before playing a video game (that still looks fun to play), many of those games will sell just enough to for a discussion to emerge.

FYI: Awesome Adventures of Captain Spirit will be released for free by Square Enix on Tuesday, June 26thon PC, PS4, and Xbox One. The game is by the studio that made Life Is Strange. I’m curious about this game, and it’s free, so I plan on getting it. If you get to play it before me, then let me know how it is, I appreciate it.

My Favorite E3 2018 Video Games:

1)   The Elder Scrolls VI

2)   Kingdom Hearts 3

3)   Super Smash Brothers Switch

4)   Shadow of the Tomb Raider

5)   The Last of Us Part 2

Which games from E3 2018 were your favorites?

Why Persona 5 is more than an Excellent JRPG

         Phantom Thieves

Shin Megami Tensei: Persona 5 won “Best RPG” at 2017’s Video Game Awards in Los Angeles. The win was no surprise to anyone who was familiar with the series, or with the game company, ATLUS. ATLUS has gained more momentum in the past 15 years thanks to the popularity of Persona 4 (2008) and Demon’s Souls (2009). This company has become known for their inclusion of fantasy and folklore within the gaming narrative and taking risks in developing and releasing video games that may or may not be a game-changer.

The success and the enjoyment of Persona 4 immediately had players and fans anticipating Persona 5. After teasers and delays, gamers received insight into the games’ narrative, presentation, and combat. Not only does Persona 5 returned to its earlier combat and theme, but also it evolved in order to match other video games and desires of their fans and players. The game went back to its darker theme surrounding human nature, and improved on their gameplay mechanics.

The dungeons and the grinding were a huge improvement, and it’s about time! The stealth and the combat make dungeon crawling more entertaining. The art style, the design and the menu illustrate the tone of the game, but it still manages to lure you in. The soundtrack is one of the best of the year, too! The songs, sung by Lyn and, the music, composed by Shoji Meguro, are catchy and make you want to challenge society.

The location matches the overall concept of the Persona series. Persona 5 takes place in Shibuya, Japan, a real place with buildings and subways to match. This is because the story is about the existence of a parallel world based on the occult and human emotion. While, Square Enix’s The World Ends with You (2007) also takes place in Shibuya, Persona 5 has the characters travelling in-and-out of the parallel world, or the Metaverse. Thus, the game feels more realistic due to the “parallel world” and “double life” storyline. The fact that Japanese towns and culture piques our interests!

Yes, it is an amazing JRPG and it deserved the win. However, the game was a contender for “Game of the Year.” It was well deserved, but Persona fans are not oblivious! We knew The Legend of Zelda: The Breath of the Wild was going to win that prize (and with good reason)! And yet, fans were pleased with the nomination because not only was it well-deserved, but also it brought the game series to the attention of mainstream gamers, especially those who neither heard of, nor played the series until now—I’m looking at you, Jirard “Dragonrider” Khalil a.k.a. “The Completionist”!!!

So, what makes Persona 5 stand out from other JRPGs and RPGs? First, it takes the concept from American comic super heroes and Japanese manga: you’re a student who is working to save the world! You play as a student who, along with his friends and classmates forms “The Phantom Thieves,” is protecting and saving the world from dark forces that inhabit both the real world and the paranormal world. Next, “the story” takes place over the course of a year. I believe the pacing in the game takes on an aspect of realism in that the objective cannot be met or completed in a short time. Last, children and adolescences are the main characters in this series. Not only does this fulfill the notion that “the younger generation” can make necessary changes within their society, but also the idea and the circumstances of social issues remain a constant throughout the series. Identity and the real world loom over adolescents because they are close to adulthood, and “how” the world views them affects and influences their personality. This is why the characters struggle with “who they are” throughout the game. However, in the narrative, we see the main characters dealing with their identities better than the “criminals.” It is fascinating to grasp on what motivates people to remove themselves from their negative identities.

The gameplay is a combination of turn-based strategy with some stealth. Grinding consists of completing side quests and building up bonds with confidants and personal social stats. Even what items you buy are part of your strategy throughout the game. Every confidant plays a role towards the ultimate goal of the game. The dungeons are artistic and narrative driven. Speaking of narrative, it seems more relevant with recent events. Children and adolescences are still people, and people can only take so much injustice and mistreatment.

Persona 5 is worth the 100+ hours of devoted gameplay, and the replay of “New Game Plus” for the “True Ending” reminds fans, and displays to newcomers how distinct the games in the Shin Megami Tensei series are within the video game industry. Granted, it takes true devotion in order to complete the Persona Compendium (Good Luck Jirard!), but seeing the numerous references to fantasy, folklore, the supernatural, the occult, the paranormal, and religion by ATLUS developers leaves us awestricken.

The numerous delays and the long hours of playing makes Persona 5 a worthwhile experience. I believe I can say—and many will agree—Persona 5 is a video game that ALL gamers need to play! The game radiates perfection in everything from style and music, to characters and story. While fans wait for an announcement for Persona 6, we will continue to play, and to enjoy, the games—and the spinoffs—of the Persona series!