Why You Need to Read: “The Ruin of Kings”

A Chorus of Dragons #1: The Ruin of Kings

By: Jenn Lyons                                                    Audiobook: 27 hours 22 minutes

Published: February 5, 2019                          Narrated by: Feodor Chin, Vikas 

Genre: Fantasy                                                               Adam, Soneela Nankani

            There’s a prophecy. Actually no, it’s more like a thousand prophecies. It’s the collected rantings of a thousand people…the prophecies refer to an end time, a great cataclysm, when a single man of vast evil will rise up. The “Hellwarrior” will conquer the Manol, strip vane of our immortality, kill the Emperor, destroy the Empire of Quur, and free the demons. In his right hand he will hold Urthaenriel, and with his left, he will crush the world and remake it as he desires, (29: Teraeth’s Return, Kihrin’s story). 

            There are times when books are released to critical acclaim and maintain buzzworthy feedback, which piques a reader’s curiosity. While I was unsure whether or not the debut novel, The Ruin of Kings—the first book in A Chorus of Dragons trilogy, would meet my expectations, I was curious about the hype surrounding this book. I guess “the powers that be” wanted me to read Jenn Lyon’s book because I received the hardcopy as a prize in a drawing, the eBook for free, and the audiobook through my subscription. So, I read this book through audiobook and immediately, I understood what all of the attention was about. 

            The protagonist is Kihrin, the son of a minstrel who spends more time getting into mischief for his thievery and fighting than practicing his harp. After one of his heists, it looks as if Kihrin is about to profit from his work, when a demon manifests in the city and chases him through the streets of Quur. After being saved by the city watch, it is revealed to him—because of his physical attributes—that he is the lost heir of House D’Mon, one of the 12 Royal Houses of the Quur Empire. Claimed against his will into a life he doesn’t want, Kihrin learns quickly that being a noble is not as worthwhile as the tales and other people make it out to be. At the same time, Kihrin suspects that a few members of his new family might be up to no good. However, before he can escape, Kihrin is kidnapped and sold to the Black Brotherhood as a slave. Yet, this organization isn’t interested in keeping him as a slave, but wants to train him to be an assassin in order to fulfill his destiny in the war to come. Kihrin’s story is a twisted bildungsroman about a 15-year-old boy who is forced to grow up under arduous conditions in a hostile environment with people who refuse to reveal his identity to him. Kihrin develops into an adult whose complexity leaves him with more questions than answers; but, the other characters he meets and interacts with along the way give him hints to his (true) identity.

            The plot in this novel has two parts. The first is Kihrin’s life from his latest thief to his kidnapping, and in between is the time he spent living as a member of a Royal House and what transpired there. The second part is Kihrin’s capture, auction and imprisonment with the Black Brotherhood and everything that happened to him with them. Both plots reveal the two identities which were kept from Kihrin in order to keep him safe. Unfortunately, recent events brought an end to Kihrin’s carefree life. This is because the subplot—events which will lead up to the end-of-the-world—has begun and Kihrin is one of the many who can put an end to this upcoming and inevitable event. However, no one knows which part Kihrin is supposed to play within the prophecy. The subplot is crucial to the two parts of the plot because it is the reason why everything happens to Kihrin and it becomes the focal point of the series. 

            The narrative is what garners the most attention. The novel has two parts, which presents various moments of the occurrences throughout the Empire of Quur. Part I is told in the past tense, but with two different narrators reciting two different timelines. Kihrin begins his narration from when he was sold to the Black Brotherhood and all of the events, which happened right up to his imprisonment in jail. The second narrator—and fellow jailer—is Talon, a woman with shapeshifting abilities, among other powers, who knows A LOT about Kihrin from the jewels he stole that night, to his “return” to the D’Mon family, to his kidnapping. Talon, tells Kihrin’s story to him from her point-of-view (3rd person) and Kihrin tells his story from his point-of-view (1st person). Both of these narratives are told in flashback and they introduce the readers—and the chronicler who is the intended audience of this story (read the footnotes!)—to all of the characters Kihrin interacted with: Ola, Galen, Tyentso, and several more characters who navigate Kihrin’s life and the decisions he makes throughout the narrative. At the same time, the world-building occurs from these narrations as the audience learns about the world the author created, its history and society—including immortals, magic and jewels—how it relates to Kihrin’s predicament and how it all relates to the end-of-the-world. The world-building will keep the interest of the reader, with help from the Appendums. In Part I, Talon forces Kihrin to tell the truth and everything that happened to him up to his imprisonment, and Talon does the same for Kihrin, which angers him to no end. Due to this “creative method” of blackmailing, both Kihrin and Talon are reliable narrators through their recounting of events. Part II focuses on the first wave of cataclysmic events, which set off the prophecies about the end-of-the-world. It is here when the narration moves to present tense and the point-of-view switches between the characters who’ve become “players” in this part of the apocalypse, including Kihrin, a few members of the Black Brotherhood, and Kihrin’s family. Part II is told in 3rd person omniscient, which provides all of the action everywhere from all of the characters P.O.V.s. Here, the narration is reliable, too. The readers receive a full account of everything that led up to the end, and the stream-of-consciousness the author provides for all of her characters enriches the story so that it can be followed by the readers.

            The style Jenn Lyons uses for The Ruin of Kings is the concept of oral tradition. Instead of one character providing an oral account of his story, the author inserted a second storyteller so that no detail would be omitted by the first one. Oral tradition typically results in changes to a narrative either through voluntary omission, or lack of knowledge of any kind by the storyteller (in this case, not being able to be two places at once). Here, the author found a way for the entire narration to be told orally. This is similar to how epic stories such as The Iliad, The Odyssey, and The Epic of Gilgameshwere passed down before being written down by scribes and chroniclers, and that is the style presented to the readers: two oral storytellers and one chronicler. The mood in The Ruin of Kings is imprisonment whether or not it comes from an individual’s identity, social status, or role in a prophecy, all of these elements put a restriction to one’s freedom, especially choice. The tone is how those individuals deal with their imprisonment and what choices (if few) they make when given the opportunity to make them; and, what happens when those individuals are no longer imprisoned and what that means for everyone else. Once again, both the maps and the appendums are a huge help to reading this book.  

            The appeal for The Ruin of Kings have been positive. Fans of A Song of Ice and Fire series and the Book of the Ancestor trilogy will enjoy this book the most. This is because both the character motivation and the idea of how prophecy is not straightforward are themes that are reflected in this novel. Jenn Lyons lets her protagonist learn the hard way that the tropes of long-lost heirs and prophetic heroes are nothing but embellishments to make such stories sound more appealing to everyone else. The one experiencing it has it the worse and gets to decide how the story will be told to everyone else; and, Kihrin almost makes the same mistake about his story, almost. This book was one of my selections for best speculative fiction books of 2019. The second book in this trilogy, The Name of All Things, was released in October 2019 with readers claiming it was better than the first book. And, the final book in the A Chorus of Dragons trilogy, The Memory of Souls, will be released in August 2020. I’m looking forward to reading the rest of his trilogy!

            The audiobook experience was different this time because there were three narrators instead of the usual one. Yet, having three different voices for the three different characters who are telling the story—Kihrin, Talon and the chronicler—clue the listeners in as to who is telling the story at that moment. And, it keeps the listener(s) from tuning out of the story. Feodor Chin, Vikas Adam and Soneela Nankani voice the characters in a way that one can picture the voice matching those characters perfectly; they speak the way I imagine those characters sounding if they were real people. 

            The Ruin of Kings is an ambitious start to a new epic fantasy series, which present the harsh realities surrounding royalty, magic and prophecies. Within these twisted tropes is a story about a young man who had all of his choices taken away from him, yet he strives to protect everything he cares about, even if destiny says otherwise. Jenn Lyon’s story contains complex characters and a world whose history and culture is as complex yet constant as ours. This novel is like the story it tells, simple at first, and then drops you into the story “in media res.”

My Rating: Enjoy It (4.5 out of 5).

Speculative Fiction: A Label for the Growing Spectrum of the Genres: Fantasy, Science Fiction & Horror

*My 100th Blog Post!*

For the past year in which I have devoted more time to working on my blog, I have gained a larger audience—followers, readers and other supporters—than I thought possible. Remember, even the most successful bloggers and vloggers start out as “small channels” and are thankful for those who support them. I feel the same way. Knowing that you all have taken the time to read, to comment, to subscribe/follow, and to share my content is a great feeling. I’m extremely grateful for all of you, and it’s because of you all I know what I’m doing is being appreciated by the macrocosm. 

            One of several topics I’ve been discussing with other fans, readers, bloggers and vloggers is the concept of genre and the limitations its definition bestows upon it. The notion that genres can and should be placed within “fixed” classifications is similar to the concept that gender is binary—which, it isn’t! Over the last 100 years, the genres have become more ubiquitous and more successful due to books written by L. Frank Baum, J.R.R. Tolkien, C.S. Lewis, T.H. White, J.K. Rowling, Frank Herbert, Arthur C. Clarke, Octavia Butler, Samuel R. Delany, Ursula K. LeGuin, Shirley Jackson, Isabel Allende, Haruki Murakami, Alan Moore, Stephen King, Anne Rice, etc. And, due to movies such as: The Invasion of the Body Snatchers, E.T., the Extraterrestrial, Star Wars, Star Trek, Pan’s Labyrinth, Akira, etc. Toward the end of the 20th century, other formats of literature and visual entertainment such as comics, graphic novels, manga, video games and music were becoming more popular and expansive. Imports from around the world—i.e. Japan, India, Spain, etc.—have presented popular works of these genres to fans as well. 

            Before the 2000s—I want to say around the 1970s—an emergence of works were presented and released to the public. Besides the Harry Potter Phenomenon and The Lord of the Rings movies, there was Buffy, the Vampire Slayer, The Matrix, and the continued book releases by Stephen King, Anne Rice and Robert Jordan. In addition, video games were growing in popularity and in addition to Mario, Sonic and Zelda there were Final Fantasy, Resident Evil and Shin Megami Tensei. Even those who weren’t reading the books, watching the TV shows or movies, or playing the video games were exposed to fantasy, science fiction and horror. Yet, why did some people prefer Harry Potter over The Lord of the Rings? What was it about Laurell K. Hamilton’s books that had some readers prefer her books over Anne Rice’s? What is it about Shin Megami Tensei, which has several spinoffs—including Persona—that has more of a cult fan base that players find appealing? 

            What I’m getting at is: how would you describe a book like The Northern Lights/The Golden Compass, the Dragon Quest video game series (besides Japanese role-playing games, or JRPGs), or even the Batman comics? Yes, one is a Young Adult novel, one is a JRPG, and the last is a superhero comic book series; but, aren’t there other genres to classify these works besides their marketing ones? Philip Pullman’s His Dark Materials Trilogy is a blend of fantasy, science (fiction), religion and philosophy—what did you expect from an Oxford professor? Dragon Quest is a JRPG with elements from the fantasy and adventure genres. Batman—one of the oldest and greatest superhero series of all-time—is a gritty and dark story about a traumatized man who uses his wealth and his wits to go up against the most dangerous criminals in his city. Nowadays, we would consider Batman to be a psychological thriller superhero series with elements of grimdark. Then again, with the recent success of the TV shows Game of Thrones and The Walking Dead, there were many non-readers and fans who said things like, “I don’t like fantasy, but I love Game of Thrones,” or “I don’t like zombies, but The Walking Dead is a great show,” etc. Yes, those shows were media adaptations, which are examples of fantasy and dystopia books that “divert” from “traditional” or “familiar” tropes. However, there are fans of those tropes who are not interested in neither the TV show nor the books. So, why are those the exceptions? They are NOT!

            Speculative fiction is a term that is being used more and more in order to describe literature and media that fall under the “traditional” genres of science fiction, fantasy, horror and comics. According to Marek Oziewicz, speculative fiction, “includes fantasy, science fiction, and horror, but also their derivatives, hybrids, and cognate genres like the gothic, dystopia, weird fiction, post-apocalyptic fiction, ghost stories, superhero tales, alternate history, steampunk, slipstream, magic realism, fractured fairy tales and more,” (3). In other words, speculative fiction includes: urban fantasy, mythological fantasy, zombies, paranormal, space operas, metaphysical, silkpunk, occult, military, historical, romance, etc., etc. Any and all of the genres and subgenres makeup this term.

            So why do some people—authors, writers, readers, critics, academics, fans—use this term? It’s because there are times when a medium either has more than two genres associated within it or displays aspects of speculative fiction that doesn’t fall under any of the “fixed” genres. For example, the Super Mario Bros. franchise is a video game series classified under both “action/adventure” and “platformer,” but could it be categorized in the fantasy genre due to the levels being in an imaginary world, or could it fall under horror or paranormal due to the ghosts and the skeletons, or even science fiction, especially in the context of the Super Mario Galaxy games? In this case, the term speculative fiction would fit best for this gaming franchise. I should mention that I’m not the one who should be recategorizing video games. Then again, this is proof that the term speculative fiction is becoming both recognizable and interchangeable. 

            Speculative fiction seems to become the more acceptable them to use when explaining works and forms of non-mimetic fiction without listing all of the many subgenres associated with it. Recent examples include The Broken Earth Trilogy by N.K. Jemisin and Gods of Jade and Shadow by Silvia Moreno-Garcia. The first has been categorized under fantasy, science fiction, dystopian literature and magic realism (the last one was on Amazon); and, the second has been categorized under fantasy, mythology, magic realism and historical fiction. Which is easier: listing all of those genres and subgenres in a description, or saying speculative fiction containing elements of certain genres and subgenres such as: a story about the end of the world and Mayan Gods during the Jazz Age? While speculative fiction is an umbrella term, many of us have been using it as a shortcut to explain a collection of books, films and video games. 

            Another factor surrounding speculative fiction concerns education and academia. How many of you remember reading Edgar Allan Poe and/or Turn of the Screw by Henry James in school and in college? How many of you remember reading The House of the Spirits, One Hundred Years of Solitude, or Haroun and the Sea of Stories in school or in college? And, how many of you remember reading one of the many dystopian books: Lord of the Flies, A Handmaiden’s Tale, 1984, Fahrenheit 451, The Giver, Brave New World, etc., in school and in college? Now, how many fantasy, fairy tales, and myths and legends were assigned to you after primary/elementary school? Keep in mind, there are courses and electives about these genres in college, but not everyone gets to take those classes (I was lucky enough to do so). Without going into too much detail, I’ve had disputes about fantasy literature with a few academic professors. Some of them believe that fantasy has no place in higher education except for in Children’s and Adolescent Literature (i.e. teaching, library science). However, scholars are responsible for some of the most recognized works in fantasy. Lewis Carroll, J.R.R. Tolkien, C.S. Lewis and Philip Pullman were Oxford professors. In addition, there are academic scholars who study and write books and articles about fantasy, science fiction and horror such as: Edward James, Farah Mendlesohn, John Grant, Nnedi Okorafor, John Clute, Jack Zipes and Tzvetan Todorov. This history and the study of these genres are just as essential as reading the fiction. I hate to say it, but speculative fiction seems to be the “safer” and the “more acceptable” term to use when it comes to discussing these genres. 

            So, why do I use the term speculative fiction? My simplest answer is because it signifies all of the genres I enjoy to read, to watch, to write and to game the most. Saying speculative fiction instead of the longlist of genres and subgenres is the easiest and the quickest way to describe certain works of media. If a book can be categorized in more than one genre or subgenre, then why not save the breakdown for a discussion with others in a fandom, or with authors and publishers? Most important, using the term speculative fiction does not limit the story of any medium to one genre. It allows a fan of a metaphysical book to say that “there’s elements of fantasy in this story,” or “the religion in this book is based on the myths and the history of this ancient civilization.” Speculative fiction is a term that allows an audience to observe the broader spectrum of a medium with similar beginnings and interconnecting styles of storytelling. However, there will continue to be moments where a book is categorized as “hard sci-fi,” a video game is of the “horror” genre, and Disney continues to fracture fairy tales. This is the new Golden Age of Speculative Fiction so we might as well enjoy everything that is presented to us while opening the doors for an open interpretation. 

            Thank you for reading my post(s), following my blog and my social media pages! Here’s to many more posts in the future and to several open discussions! Please like and comment here or on my other posts; and, be sure to check out the following references about our favorite genre(s). 

                                                                        References

James, Edward and Farah Mendlesohn, editors. The Cambridge Companion to Fantasy. Cambridge University Press, 2012.  

James, Edward and Farah Mendlesohn, editors. The Cambridge Companion to Science Fiction. Cambridge University Press, 2003. 

Martin, Philip. A Guide to Fantasy Literature: Thoughts on Stories of Wonder & Enchantment. Crickhollow Books, 2009.

Oziewicz, Marek. “Speculative Fiction.” Oxford Research Encyclopedia of Literature, March 2017, p.1-22. doi: 10.1093/acrefore/9780190201098.013.78

Stableford, Brian. The A to Z of Fantasy Literature. The Scarecrow Press, Inc., 2009.